Unit 1: Process Standards
eTools- 1 Tangrams
Exemplary Lessons- 2 Clowning Around
Description Text- 3 Pattern Block Book: Hide and Seek (18-19)
Description - 4 Roads to Reasoning- Grade 2
Description - 5 Roads to Reasoning- Grade 2
Description - 6 Roads to Reasoning- Grade 2:
Description - 7 Roads to Reasoning- Grade 2:
Description - 8 Roads to Reasoning- Grade 2:
Description Web- 9 The World of Aunty Math
Aunty Math creates challenging word problems for children each month. Her problems center around young friends who come to visit her with mathematical puzzles or events that are constructed into problems.
Unit 2: Computational Fluency, (Strategies At Work 3)
Unit 3: Algebra, Patterns, and Functions
Assessment and Curriculum Support for Parents- 1 Parent Preview (Grade 2, Algebra, Patterns, and Functions)
This document outlines the objectives that will be taught during this unit. It also includes important vocabulary and optional activities that can be done at home. eTools- 2 Attribute Trains
Practice completing patterns of shapes, numbers, or colors. - 3 Color Patterns
Describe, predict, and complete patterns of colored dots in a chain. - 4 FunBrain - Count by 5's
Count by fives in this FunBrain game. - 5 Interactive 100 chart
Display numerical patterns using this interactive 100 chart. - 6 Number Patterns
Arrange numbers to complete a pattern of numbers. - 7 Pattern Blocks
Use six common geometric shapes to build patterns and solve problems. Exemplary Lessons- 8 Calculating Patterns
Description - 9 Calculating Patterns
Description - 10 Creating, Describing, and Analyzing Patterns
Description - 11 Creating, Describing, and Analyzing Patterns
Description Games- 12 Counting by Twos - Fish
Counting by Twos - Click on the fish that comes next in skip counting. The 2 is already done for you. - 13 Counting Game
Select the number you wish to count by and start counting! Quizzes and Tests- 14 Math Test Count by 10
Complete this math test to show your knowledge for counting by 10. Text- 15 Developing Mathematics with Unifix: Discovering 1 to 100 on a 100 Tack (74-75)
Description - 16 Developing Mathematics with Unifix: Growing Patterns (26-27)
Description - 17 Developing Mathematics with Unifix: Number Patterns (42-43)
Description - 18 Developing Mathematics with Unifix: Repeating Patterns (24-25)
Description - 19 Developing Mathematics with Unifix: Snap-Clap (20-21)
Description - 20 Pattern Block Book (92-99)
Description - 21 Pattern Block Book: Patterns (90-91)
Description - 22 Roads to Reasoning- Grade 2: Number Pattern (12)
Description - 23 Roads to Reasoning- Grade 2: Pattern Blocks (38)
Description - 24 Roads to Reasoning- Grade 2: Rows of Shapes (54)
Description - 25 Roads to Reasoning- Grade 2: Skip-Counting (26)
Description Web- 26 Displaying Number Patterns
Unit 4: Number Relationships and Computation (Place Value)
Assessment and Curriculum Support for Parents- 1 Parent Preview (Grade 2, Number Relationships and Computation (Place Value)
This document outlines the objectives that will be taught during this unit. It also includes important vocabulary and optional activities that can be done at home. eTools- 2 Blank hundreds chart game
The gamebone will show you a blank hundreds chart and have you identify the location of a specific number - good luck! - 3 Chip Abacus
Sort manipulatives into sets of hundreds, tens, and ones. - 4 Color Odd and Even Numbers
Color four different pictures by clicking on odd and even numbers. - 5 Count Us In 4
Place people in a given order to get on a roller coaster - 6 Dragon Eggs
Rescue the dragon's eggs by flying around the sea, deciding if the numbers are odd or even. - 7 Interactive Number Lines
Use stages 1, 2, or 3 of this interactive number line to practice identifying values on a number line. - 8 Odd Even Number Game
Click generate and then decide if the number is odd or even. - 9 Odd or even game - many levels
Drag and drop the number tiles to their correct position on the Venn diagram. Three levels of games. - 10 Place Value
Find the place value of a particular numeral within a number Exemplary Lessons- 11 Create a House Number
Description - 12 Island Inequality Mats
Description Games- 13 Alligator Lunch
Learn greater than and less than symbols. - 14 Blank Hundreds Chart Game
The gamebone will show you a blank hundreds chart and have you identify the location of a specific number - good luck! - 15 Compare It!
Students can practice comparing numbers, objects, or words using Greater Than, Less Than, Equal, Greater Than or Equal, Less Than or Equal, and Not Equal operators. You can have them compare words only, symbols only, or use both words and symbols - 16 Comparing Amounts
More, less or the same - 17 Comparing Numbers
Compare two numbers - 18 Expanded Form Hangman
Play hangman and translate the number from expanded form to standard form. - 19 Expanded Form of Numbers
Write the numeral the expanded form represents - 20 Interactive Number Lines
Use stages 1, 2, or 3 of this interactive number line to practice identifying values on a number line. - 21 One False Move
(FunBrain) Start with the lowest number and work your way up. If you don't know where to start, try using the map - 22 One False Move Two
(FunBrain) Start with the highest number and work your way down. If you don't know where to start, try using the map Lesson Seeds- 23 Composing Numbers Lesson
Learn what composing and decomposing means and complete a short quiz. Text- 24 Roads to Reasoning- Grade 1: Mystery Number (39)
Description - 25 Roads to Reasoning- Grade 2: Greater or Less? (39)
Description - 26 Roads to Reasoning- Grade 2: It's a Mystery (35)
Description Web- 27 Place Value Game
Unit 5: Number Relationships and Computation (Addition and Subtraction of Whole Numbers)