Unit 1: Process Standards
Web- 1 Double or Not?
The "Figure This!" Web site provides a growing set of challenges intended to promote students' problem solving ability, and students will enjoy its design lively and colorful, and simple to navigate - 2 Double or Not?
- 3 The Fruit Stand
The site provides a very cleaver reasoning game in which the student competes against the computer. The game begins with four rows of fruit, and the student and the computer take turns "eating" pieces of fruit, choosing as many pieces as you want, but they can only come from one row. The last person to eat fruit wins. - 4 Thr Fruit Stand
Unit 2: Geometry
Assessment and Curriculum Support for Parents- 1 Parent Preview (Grade 5 Quarter 3, Geometry)
This document outlines the objectives that will be taught during this unit. It also includes important vocabulary and optional activities that can be done at home. eTools- 2 Angles
This activity allows students to practice important angle vocabulary. Line l is parallel to line m. Also line r is parallel to line s. Each of the angles formed by the intersection of these four parallel lines can be classified as acute, obtuse, or right. - 3 Geoboard
Using this virtual - 4 Geometric Solids Tool
This tool allows you to explore various geometric solids and their properties. Manipulate and color the solid to investigate properties such as the number of faces, edges, and vertices. - 5 Illuminations Tools - Shape Tool
This site allows you to manipulate different shapes in several ways. You can draw, color, paste, slice, rotate, reflect, expand, and contract. - 6 Isometric Drawing Tool
Use this interactive site to create dynamic drawings on isometric dot paper. Draw figures using edges, faces, or cubes. You can shift, rotate, color, decompose, and view in 3D or 2D. - 7 Patch Tool
Practice flips, slides, and turns while you create your own patch using the shapes and tool. - 8 Playing with Reflections
With this virtual manipulative you can create objects with pattern block pieces and explore Reflections as transformations of the plane. - 9 Playing with Rotations
With this virtual manipulative you can create objects with pattern block pieces and explore Rotations ("Turns") as transformations of the plane. - 10 Playing with Translations
With this virtual manipulative you can create objects with pattern block pieces and explore Translations ("Slides") as transformations of the plane. - 11 Tangrams
Use all seven Chinese puzzle pieces to make shapes and solve problems. - 12 The Shape Tool
- 13 Toothpick Triangles
This is hands-on activity helps the students understand more about the concept of triangles as they form triangles using different numbers of toothpicks. - 14 What's My Angle?
Students will enjoy exploring this challenge that asks the students to estimate the measure of the angles formed between your fingers. In addition, students will benefit from the connection of angles to their lives. Other practical questions are asked for the students to explore such as determining angles on a compass and a clock. Web- 15 Angles
- 16 Simple coordinate game
This activity allows the user to plot points on the coordinate plane and to read the coordinates of a point plotted by the computer. - 17 Simple coordinate game
This activity allows the user to plot points on the coordinate plane and to read the coordinates of a point plotted by the computer. - 18 Simple coordinate game
This activity allows the user to plot points on the coordinate plane and to read the coordinates of a point plotted by the computer. - 19 Toothpick Triangles
- 20 What's My Angle?
Unit 3: Measurement
eTools- 1 Shape Explorer
This site allows the user to test his or her skill at calculating the area and perimeter of a given figure. The user is given a random figure and allowed to enter a value for the area and perimeter. Web- 2 Area and Perimeter
Definitions, formulas, and examples of how to find area and perimeter of different shapes and figures. - 3 Area and Perimeter
- 4 Area explorer
Practice calculating the area of a random shape. The student is given a random figure and allowed to enter a value for the area. The Web site then informs the user whether or not the answer is correct. The user may continue trying until the answer is correct. - 5 Area Explorer
- 6 Perimeter Explorer
Practice calculating the perimeter of a random shape. The student is given a random shape and allowed to enter a value for the perimeter. The Web site then informs the user whether or not the value is correct. The user may continue trying until he or she gets the correct answer. - 7 Perimeter Explorer
- 8 Shape Explorer
Practice calculating the area and perimeter of a given figure. The Student is given a random figure and allowed to enter a value for the area and perimeter. The Web site then informs the user whether or not the values are correct. The user may continue guessing until the answers are correct. - 9 Shape Explorer